Welcome to St. Elecy's Halfway House, a government-funded residence that houses criminals and the mentally unstable as they attempt to reintegrate into society. St. Elecy boasts a number of success stories and this one will be no different. Or else.

Renae Coleman doesn't consider herself to be guilty of any crime nor is she a psycho. No, she was just someone who made a mistake. But could you blame her? She caught her girlfriend with two men in the bed they shared together. Oh, she tried to forgive and forget. She really did. But her temper had always been a bit difficult. So it was only a matter of time until she sought retribution...in the form of attempted murder. After spending some time in the local nut house, she was given the chance to move to the halfway house and prove her sanity.

Of course, she didn't know she'd have to do so while being surrounded by REAL psychos. Can Renae prove she's cured or will she be forced to return to the mental institution? She doesn't get to decided that. Her newfound roommates do.


Session 1
Session 2
Session 3
Session 4
Session 5
Session 6
Session 7
Session 8


Final Score

Beginning: 100

Pros
---
Never used influence = +20 = 0 (I consider inviting someone to join you as influence so..)
Each skill point your living fellow patients have at the end (you can look now) = +1 = 110
Each 1000 aspiration points your living fellow patients have at the end (add them all together and then round up) = +1 = 126
Each friend of the household = +1 = 9

Cons
---
Every sim day that you remained institutionalized = - 1 point = 24
Each roommates death = - 20 points = 1
Each visitor death = – 30 points = 0

End: 323